I actively recruit self-motivated students who are passionate about research in 3D graphics and vision.
Please Note: I receive a high volume of emails and, unfortunately, cannot reply to every inquiry or provide individual feedback.
I look for students with strong fundamentals in mathematics (e.g., multivariate calculus, differential equations, and statistics) and coding (in C++, CUDA, and Python). Please note that even for vision-oriented topics, I prefer a sufficient background in computer graphics/rendering.
Pro tip: Demonstrated ability to read recent research papers and reproduce the results will make your application stand out.
Admission decisions are handled centrally by our graduate admissions committee, whose members change every year. Because of this committee structure, I am unable to predict the outcome of any individual application.
I occasionally host visiting scholars and students, typically to support ongoing collaborations or specific research goals. If you are interested in visiting, the best approach is to start a conversation about your work—feel free to email me or catch me at a conference. Once we identify a shared research interest and a clear path forward, I am much more likely to sponsor a visit.
I also welcome inquiries from standout students who are currently producing interesting work or are supervised by potential collaborators.